
Telepathy Game
2 to 12 players · about 15 min a game · Difficulty ★
"How in sync are we?" A telepathy test on a single dial
A hidden target sits on a scale between two opposites, like hot and cold, and only the clue giver can see it.
From one clue, everyone else turns the needle. The closer you land, the more points!
Team vs. team, all together in co-op, or every player for themselves. Just grab your phones.
About the game
Telepathy Game is a mind reading party game for friends and family. A dial sits between two opposite words, like cheap and expensive. Only the clue giver knows where the hidden target is. Give one clue and see how close your team can get.
How a round works: the clue giver's phone shows the secret target spot on the dial. They say one clue out loud. Their team talks it over and sets one needle together on their own phones. In Team mode, the other team can't see that needle. At the same time, they listen to what the clue giver's team says out loud and pick whether the target is left or right of that team's needle. They can change their pick until the needle is locked. When both teams are done, the target is revealed on every phone at once. The closer the needle, the more points: 4, 3 or 2.
- Everyone plays on their own phone, and all phones show the same step at the same time
- Team mode: 4 to 12 players, first team to 15 points wins
- Co-op mode: 2 or more players, 7 rounds, get a score grade
- Solo mode: 3 or more players, everyone gives a clue once, highest total wins
- About 200 opposite word cards in each language, written separately for each language, not machine translated
- 19 languages
- Rules sheet inside the app
- Join with a link, a 6 character code or a QR code
No sign up. Free.
Rules and how to play
How a round goes
- A half-circle dial has a card of opposite words at its two ends, like Cold ↔ Hot.
- Only the clue giver's phone shows the target zone. The clue giver says just one spoken clue that fits the target spot, then taps “Clue given”.
- The clue giver's team talks it over, drags the needle into place, and taps “Lock needle” when ready. The clue giver watches without saying a word.
- At the same time, the other team cannot see that needle. They listen to the clue giver's team talk and pick whether the target is left or right of it. They can change their pick until the needle is locked.
- When the needle is locked and the side is picked, the target is revealed on every phone at once. When the host taps Next round, the next clue giver comes up by the turn order.
Scoring
- If the needle lands dead center on the target, it's 4 points. The zone right next to it is 3, and the one after that is 2.
- If the other team guesses left or right correctly, they get 1 point.
- The first team to 15 points wins. The game ends only after Team B has had its turn too.
Modes
- Team (4 to 12 players): split into two teams and play by the rules above. The host moves players with ⇄ and picks the turn order on the scoreboard: ABAB (alternate) or AAAA BBBB (one team in a row).
- Co-op (2+ players): Everyone is on one team. Take turns giving clues, and get a grade based on your total score after 7 rounds.
- Solo (3+ players): Everyone places their own needle on their own phone, and the closer you are to the target, the more points you get. The game ends once everyone has given a clue.
Clue rules
- Don't say numbers or name a position outright, like “around the middle” or “far left”.
- Don't reuse the words on the card. Describe something like an object, a person, or a scene instead.
Telepathy Game



